Skilled and experienced 3D professional with seven years of experience using digital and traditional media. Worked as a 3D artist, graphic designer, and level designer. Experience in the game development pipeline using Unity and Unreal Engine. Extensive background in the digital/traditional arts including character design, prop modeling, web based solutions, and training solutions. Self-motivated, innovative, adapts quickly to new solutions and works well under pressure - meeting all challenging and mission critical deadlines. Obsessed with creating innovative and creative solutions. Seeks professional opportunities in 3D art and game design.